Benoit Laniel has developed a patch to fgdata and simgear that allows to add 
photo scenery images to flightgear very easily  
(http://blaniel.free.fr/pub/flightgear/brest/). It was first used for the 
second version of the Brest scenery. Unfortunately contacting Benoit failed 
several times and people I asked have not heard of him for a long time, 
hopefully he is fine. 

This is a request for help to see if his patch could be put into flightgear. I 
do not understand enough of flightgear to be able to push this forward myself. 
My only involvement in all this are some scenery images I made that use his 
patch (http://fgphotoscenery.square7.ch, 
http://www.flightgear.org/forums/viewtopic.php?f=5&t=15174).

On my machine at least, also some modification of terrain-default.eff is 
necessary, because when using Benoit's patch as he made it, the standard 
texture is covering the photo texture except for very small regions like 
streets and just around airports. This is due to the fact that 
terrain-default.eff has evolved since Benoit made that patch of course. Because 
I don't know enough about the shaders, I only could make a very violent 
modification to terrain-default.eff that would allow me to see the photo 
texture on top. This modification does break a lot of the shading as Vivian and 
Frederic immediately pointed out.

The request for help therefore also includes to have a look at what needs to be 
modified in terrain-default.eff in order to show the photo texture without 
breaking all the rest.

Benoit's patches for the current master branches (including my change to 
terrain-default.eff) can be found here: 
http://fgphotoscenery.square7.ch/photo_2.7.0.patch.zip.

Would anybody be willing to take this up? The photo scenery enthusiasts 
definitely would be extremely grateful.

Cheers,

Peter

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