On Mon, Apr 23, 2012 at 1:17 AM, HB-GRAL wrote: > Just a small question because I’m currently looking to OSM street data > and try to use it for scenery creation ... in your last screenshot of > your improvements I still see buildings on streets (not the streets on > urban textures, I mean the "real" roads coming originally from road line > shapefiles). Will it be possible not to cover/overlap roads with random > buildings, or is this planned anyway and I missed this point?
Yes - this is part of the plan. I now have a solution for this, and also avoiding overlaps between buildings and the existing "random objects". Unfortunately I don't yet have a solution for the custom objects from the scenery DB. -Stuart ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel