> On Tue, Apr 24, 2012 at 10:09 PM, Stuart Buchanan wrote:
>> The initial commit of the random buildings is now available in git.
>
> One thing I forgot to mention: you need to be running with
> data/materials/default/materials.xml or data/materials/dds/materials.xml.
>
> The data/materials[-dds],xml are obselete and will be removed
> shortly.
>
> -Stuart
>

Hi Stuart

Maybe this is the point now to change something in scenery creation
process? AFAIK towns are still (?) point features ... maybe this could be
switched now to polygon features, using random buildings code later
instead of this unique "village models" ? What do you think about towns
and random buildings ?

Cheers, Yves




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