On Thursday 26 April 2012 12:20:36 Renk Thorsten wrote:
> I've just created a merge request containing the recent work I've done for
> the haze shaders (haze in water shader, dust effect, Mie scattering on
> clouds, ...).
> 
> The procedure described in the wiki to create a merge request did not work
> for me, I could not push a local branch containing my changes to remote, it
> just pushed master to master, but I don't want to make any commits to my
> local master branch. Hooray helped me find the command to create a remote
> branch containing my changes, so I used that for the merge request. Maybe
> someone who knows these things properly can have a look at the wiki?
> 
> (Also, please don't kill me if there's something wrong - I'm trying to learn
> how to do this).
> 
> Thanks,
> 
> * Thorsten
> 

One short comment on the shaders, texture lookups inside branches gives 
undefined results, so any texture2D() call should be pulled outside the 
branches. 
(http://hacksoflife.blogspot.com/2011/01/derivatives-ii-conditional-
texture.html)
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