On Wednesday 27 February 2013 07:42:19 Renk Thorsten wrote:

> * A big plus about the FSX terrain is that it doesn't have landclass seams.
> That makes it quite a bit nicer to look at from above. It's not so
> impressive from close-up, and all in all, I would conclude that regions
> where we did apply a regional texturing scheme and use the best shader
> effects available are in fact quite competitive. In particular, I think the
> recent 2nd generation Hawaii in FG  or middle-east looks much better from
> close-up and is still about on par when seen from a few thousand feet. Of
> course, FG terrain can look much worse in areas where we didn't customize
> it.
> 
> -> Pretty much a draw. Hiding the landclass seams better would still be the
> thing for FG.. it's just not so easy.

A small addition: what has always bothered me about terrain in FG is that 
roads and rivers are all the same size. For me as a VFR pilot they are the 
most important navigation helpers while in FG, they are useless. There's no 
difference between the Autobahn and a small country road. Same for the Danube 
vs. some riverlet.

I've tried some version of MS Flightsim once with Austrian scenery and could 
easily find my way around. So while we may have the prettier scenery with 
regional textures, in practice, I'd have to call it a win for FGX.

Regards,
Stefan

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