Thorsten aka Renk wrote: > -----Original Message----- > From: [mailto:thorsten.i.r...@jyu.fi] > Sent: 28 February 2013 07:57 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] FG vs. FSX demo > > > Renk, you should take a look at the default Cessna 172 in FG and it's > > mate in FSX. The FSX version wipes the floor with the FG version with > > respect to the cockpit model. > > (I'd really appreciate if you guys would call me on first-name basis > 'Thorsten'...)
We had at one point several Thorstens/Torstens - I suppose Renk was just easier. And if you start your postings Renk Thorsten people will assume Renk is your first name. > > That's a question of what a fair comparison is. > > I'm going to assume that whoever put a demo version from FSX together has > specifically chosen scenery and airplanes in the demo to impress users. So > my standard of comparison is not 'How does the same airplane or the same > scenery in FG look like' because I regard that as unfair - they got to chose, we > didn't. My standard of comparison would be - if I were to put together a FG > demo to impress users, how would that compare? > > You are certainly right with the c172, but the fair comparison is e.g. our DR- > 400 against the FSX C-172, and FG is going to win that one. > > It doesn't matter so much that many aircraft in FG can not measure up to that > standard - I don't usually fly them. We have 20-30 really high quality aircraft, > and I doubt FSX has that many out of the box. If you count addons, we can > field all the non-GPL hangars in return, where I believe T4T is doing some > really impressive warbirds... > > If you're going into comparing 'the same' (scenery, aircraft,...) than my next > question would be - FG has beautiful scenery in central Iran with the Middle- > East texturing definitions. I doubt FSX out of the box has any scenery there at > all. So we're winning flat out in many cases by virtue of having scenery > everywhere. It doesn't make too much sense to me to go into that direction. > > > One thing I'd really like to see put together is a "The Hidden Secrets > > of FlightGear" page that illustrates all the little bits that people > > aren't necessarily aware of. Things like the hard science behind a > > lot of the things FG tries to get right that "other" simulation > > software completely ignores or fakes poorly. > > We've sort of started this here > > http://wiki.flightgear.org/Unique_Features > > My problem is that I often know very well how X is implemented in FG, I may > suspect that it's not in FSX or X-Plane, but since I'm not running X-Plane or > FSX with all addons I don't really know for a fact if it is a genuinely unique > feature or if there is a 3rd party addon to FSX/X-Plane which provides the > same thing. And we would want to be factually correct here. > > > While we wait for the FSX screenshot, I'd like to see the FSX > > equivalents of these as well: > > Honestly, I have no clue how to make a screenshot in FSX... and I don't want > to fiddle around with it much longer, suffice to say it gave me some ideas > how the GUI could be, but it doesn't draw me in in any way. And you'll not > going to find me argue that the Vinson doesn't measure up. It's a spectacular > model, and I do love doing carrier ops in FG. That's really good to hear - but if we are falling behind in some respect then we will make an effort to improve. I am reminded that the flag and wake shaders are inoperative when Atmospheric Light Scattering is activated. With the departure of Emilian, I see no prospect of this being fixed unless someone else steps up to the plate. I recently saw a short video of FSX with moving cars and trucks populating the roads. We can do that up to a point, and trains as well, and I forgot to mention that we can also texture tracks and roads properly: https://dl.dropbox.com/u/57645542/javelin-hst.png We can only have a few - around 50 if we are to keep framerate within bounds. If we ever get the Kent scenery fixed up well enough for release I'll include this around Manston/EGMH. Vivian ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel