> > There was also a suggestion to use FlightGear for execution and system > > modeling, and use X-Plane for visual scenes. Yeah, their texturing on the > > runway looks a little better, but can anyone comment on the differences in > > the > > visual scene, especially with regard to content such as airports and/or > > detail > > at airports. > > What you describe above has been done, in fact.
Actually, I got that backwards. X-plane was used for visuals and something else was used for flight modeling. I seem to recall that some effects such as transsonic flight and high mach flight are not modeled well, but that was some time ago. Jon _______________________________________________ Flightgear-users mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
