Le vendredi 09 décembre 2005 à 02:30 +0100, Robicd a écrit :
> > FWIW, FlightGear cvs, now has support for realistic taxiway following, and 
> > I've also started building a ground network for KSFO. In addition, I'm 
> > working on a traffic pattern editor, so hopefully the traffic situation at 
> > KSFO will improve drastically in the next few months.
> 
> In case you like the idea of AI moving cars around the airport, you can 
> get a couple of 3d car models at http://www.geocities.com/robitabu/
> 
> I am playing around with some 3d low-poly (not very low :-) cars; I 
> release them as GPL, just because I like FGFS and that's a requirement 
> for large distributon.
> I will add some more in the next future, a few trucks, some simple 
> buses, maybe a train too, I already started thinking about populating a 
> train station and the idea of a train moving on a railway that passes 
> near airport areas using some kind of AI is intriguing me; but I don't 
> know anything at all about AI, I can help building up the 3d models, 
> that's all, and that's what I like doing by now :-)
> 
> Ok, it's not strictly FlightSimulator related but I am getting the idea 
> that FGFS could become more then that; it's potentials let me think it 
> can be a World Simulator, putting together various aspects of reality 
> simulations; having various software development fields combining into 
> big and complementary projects is the spirit of nowadays OpenSource 
> software, right?. Just an idea :-)
> 
>     Roberto
> 
Thanks for these nice little cars
-- 
Gerard


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