Le vendredi 09 décembre 2005 à 02:30 +0100, Robicd a écrit : > > FWIW, FlightGear cvs, now has support for realistic taxiway following, and > > I've also started building a ground network for KSFO. In addition, I'm > > working on a traffic pattern editor, so hopefully the traffic situation at > > KSFO will improve drastically in the next few months. > > In case you like the idea of AI moving cars around the airport, you can > get a couple of 3d car models at http://www.geocities.com/robitabu/ > > I am playing around with some 3d low-poly (not very low :-) cars; I > release them as GPL, just because I like FGFS and that's a requirement > for large distributon. > I will add some more in the next future, a few trucks, some simple > buses, maybe a train too, I already started thinking about populating a > train station and the idea of a train moving on a railway that passes > near airport areas using some kind of AI is intriguing me; but I don't > know anything at all about AI, I can help building up the 3d models, > that's all, and that's what I like doing by now :-) > > Ok, it's not strictly FlightSimulator related but I am getting the idea > that FGFS could become more then that; it's potentials let me think it > can be a World Simulator, putting together various aspects of reality > simulations; having various software development fields combining into > big and complementary projects is the spirit of nowadays OpenSource > software, right?. Just an idea :-) > > Roberto > Thanks for these nice little cars -- Gerard
_______________________________________________ Flightgear-users mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
