Paul McNett wrote: >>> In FloatCanvas 1, color depth needs to be 24 for the HitTest to work. Is >>> this still >>> an issue in FC2? >>> >>> I have some users that can't run my app because they have display >>> adapters (virtual >>> display adapters over things like Citrix) that only go up to a depth of >>> 16.
for what it's worth, it's not all that hard to fix that -- particularly if you don't have more than a few thousand distinct objects. > Thank you! I'll see if FC2 works with my app and if so, I'll switch! By all means give it try, and do let us know what you think. Do be warned that the API is pretty different, and that I think rendering does not work on GTK, and I'm not sure how well it's working on OS-X -- I'm pretty sure I fixed it, but haven't done much testing. -Chris -- Christopher Barker, Ph.D. Oceanographer Emergency Response Division NOAA/NOS/OR&R (206) 526-6959 voice 7600 Sand Point Way NE (206) 526-6329 fax Seattle, WA 98115 (206) 526-6317 main reception [EMAIL PROTECTED] _______________________________________________ FloatCanvas mailing list [email protected] http://mail.mithis.com/cgi-bin/mailman/listinfo/floatcanvas
