Christopher Barker wrote:
> Paul McNett wrote:
>> I was layed up for a few hours in the hospital just now,
> 
> I hope you're well!
> 
>> and I fixed FC using your 
>> premise of iterating through the colors until one works. For 16-bit, it is 
>> approximately every 8 cycles (but not exactly).
> 
> you might want to just skip every eight, and then test...

I thought about that, but the code starts looking messy. I don't think testing 
one 
pixel in a (1,1) bitmap 8 times will add significant processing...

>> Now I'm going to test on each platform, and submit a patch. Where do you 
>> want it? 
>> This list? Trac?
> 
> This list would be good.

Okay, I'm finding it works fine on Linux using 8, 16, and 24 bit, and on 
Windows 
using 16, 24, and 32 bit, but on Mac it just hangs with the beachball. So... 
time to 
hack on Mac for a while! One thing I'm noticing on Mac is that 
wx.GetDisplayDepth() 
returns None.

Paul

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