Hello Chris,

Thanks for your answer.

I recently noticed that, even with :

if self.Canvas.HasCapture():
>     self.Canvas.ReleaseMouse()


...I get a crash of my application when the mouse is captured, and the
mouse goes *outside* the app.

Have you ever experienced this too?

I'm sure not if I should use wx.MouseCaptureLostEvent, and if so, do you
have an example showing how to use it ? I already read
http://www.wxpython.org/docs/api/wx.MouseCaptureLostEvent-class.html, but
I'm not sure how to implement it.

Best regards, Jo
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