Hello Chris, Thanks for your answer.
I recently noticed that, even with : if self.Canvas.HasCapture(): > self.Canvas.ReleaseMouse() ...I get a crash of my application when the mouse is captured, and the mouse goes *outside* the app. Have you ever experienced this too? I'm sure not if I should use wx.MouseCaptureLostEvent, and if so, do you have an example showing how to use it ? I already read http://www.wxpython.org/docs/api/wx.MouseCaptureLostEvent-class.html, but I'm not sure how to implement it. Best regards, Jo
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