On Tue, Mar 4, 2014 at 9:00 AM, Nouvelle Collection < [email protected]> wrote:
> I recently noticed that, even with : > > if self.Canvas.HasCapture(): >> self.Canvas.ReleaseMouse() > > > ...I get a crash of my application when the mouse is captured, and the > mouse goes *outside* the app. > > Have you ever experienced this too? > no -- this is odd, but I"d guess it is something being out of sync with Mouse events and Capturing.. > I'm sure not if I should use wx.MouseCaptureLostEvent, and if so, do you > have an example showing how to use it ? I already read > http://www.wxpython.org/docs/api/wx.MouseCaptureLostEvent-class.html, but > I'm not sure how to implement it. > > Yes, that does sound like what you need -- but no, I don't have an example. I don't think that existed back when I was first working with this stuff. I may take a look, but in the meantime, I'd try making a simple-as-possible example, and see if it crashes, and if so, and you can't figure out wx.MouseCaptureLostEvent, post a question to the wxPython list. I don't think this is FloatCanvas specific. -Chris -- Christopher Barker, Ph.D. Oceanographer Emergency Response Division NOAA/NOS/OR&R (206) 526-6959 voice 7600 Sand Point Way NE (206) 526-6329 fax Seattle, WA 98115 (206) 526-6317 main reception [email protected]
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