On Tue, Mar 4, 2014 at 9:00 AM, Nouvelle Collection <
[email protected]> wrote:

> I recently noticed that, even with :
>
> if self.Canvas.HasCapture():
>>     self.Canvas.ReleaseMouse()
>
>
> ...I get a crash of my application when the mouse is captured, and the
> mouse goes *outside* the app.
>
> Have you ever experienced this too?
>

no -- this is odd, but I"d guess it is something being out of sync with
Mouse events and Capturing..


> I'm sure not if I should use wx.MouseCaptureLostEvent, and if so, do you
> have an example showing how to use it ? I already read
> http://www.wxpython.org/docs/api/wx.MouseCaptureLostEvent-class.html, but
> I'm not sure how to implement it.
>
>
Yes, that does sound like what you need -- but no, I don't have an example.
I don't think that existed back when I was first working with this stuff. I
may take a look, but in the meantime, I'd try making a
simple-as-possible example, and see if it crashes, and if so, and you can't
figure out wx.MouseCaptureLostEvent, post a question to the wxPython list.
I don't think this is FloatCanvas specific.

-Chris





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Christopher Barker, Ph.D.
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