Thanks! I'll investigate on this.

2014-03-04 18:28 GMT+01:00 Chris Barker <[email protected]>:

> On Tue, Mar 4, 2014 at 9:00 AM, Nouvelle Collection <
> [email protected]> wrote:
>
>> I recently noticed that, even with :
>>
>> if self.Canvas.HasCapture():
>>>     self.Canvas.ReleaseMouse()
>>
>>
>> ...I get a crash of my application when the mouse is captured, and the
>> mouse goes *outside* the app.
>>
>> Have you ever experienced this too?
>>
>
> no -- this is odd, but I"d guess it is something being out of sync with
> Mouse events and Capturing..
>
>
>> I'm sure not if I should use wx.MouseCaptureLostEvent, and if so, do you
>> have an example showing how to use it ? I already read
>> http://www.wxpython.org/docs/api/wx.MouseCaptureLostEvent-class.html,
>> but I'm not sure how to implement it.
>>
>>
> Yes, that does sound like what you need -- but no, I don't have an
> example. I don't think that existed back when I was first working with this
> stuff. I may take a look, but in the meantime, I'd try making a
> simple-as-possible example, and see if it crashes, and if so, and you can't
> figure out wx.MouseCaptureLostEvent, post a question to the wxPython list.
> I don't think this is FloatCanvas specific.
>
> -Chris
>
>
>
>
>
> --
>
> Christopher Barker, Ph.D.
> Oceanographer
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