I have found two major bugs in the Mac OS X implementation of Fl_Gl_Window. I will report the bugs in two separate postings.
The first bug occurs with overlays on Fl_Gl_Windows. If either the OpenGL view transform or model transform are other than identity, then the code in Fl_Gl_Window::swap_buffers calling glCopyPixels to copy the GL_BACK to GL_FRONT has the wrong glRasterPos. I have code to fix this bug. Since I have not previously reported FLTK bug fixes, I would like to know the procedure that I should use. _______________________________________________ fltk-bugs mailing list fltk-bugs@easysw.com http://lists.easysw.com/mailman/listinfo/fltk-bugs