> I have found two major bugs in the Mac OS X implementation of Fl_Gl_Window. > I will report the bugs in two separate postings. > > The first bug occurs with overlays on Fl_Gl_Windows. If either the OpenGL > view transform or model transform are other than identity, then the code in > Fl_Gl_Window::swap_buffers calling glCopyPixels to copy the GL_BACK to > GL_FRONT has the wrong glRasterPos. > > I have code to fix this bug. > > Since I have not previously reported FLTK bug fixes, I would like to know the > procedure that I should use. > >
I forgot to mention that this problem is only triggered if some OpenGL code causes the glRasterPos to be changed from the bottom left corner of the Gl_Window. In my case, the application code called gl_draw(const char* str, int n) to draw a string into the Gl_Window, which changes the glRasterPos. _______________________________________________ fltk-bugs mailing list fltk-bugs@easysw.com http://lists.easysw.com/mailman/listinfo/fltk-bugs