On Mon, 2008-09-29 at 23:55 +0200, matthiasm wrote:
> As I said earlier, we would like to have framebuffer support as part  
> of FLTK. The recommended way of going this route would be to create a  
> few patches for the existing FLTK 1.3 (or 2.1, if you should decide to  
> go that path) and submit those to fltk.development.
> 
That was my intention, I've co'ed the latest svn (6354) and over the
next few weeks I'll study the code to see if I can divine its philosophy
and style.  There's a document in the archives on how to port FLTK, its
old but still seems relevant.

> If you patches are good and code conforming, Mike will give you SVN  
> (Subversion) access. You can then branch off your private copy, add  
> framebuffer support, and keep it in sync with whatever is going on in  
> the main brabch. When FB support works well enough, we can merge your  
> code back into the main code and other coders can help you wrap the  
> port up.
> 
Will try.

> It doesn't matter really how long this takes - we all are on a small  
> budget time-wise. Its important that your code behaves nicely and  
> plays well with the build systems. There is quite a bunch on  
> knowledgable developers who can help you get started.
> 
Looking forward to it.

Regards

__
Ormund

> Matthias
> 
> ----
> http://robowerk.com/
> 
> 
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