On 20.03.2012, at 10:28, MacArthur, Ian (SELEX GALILEO, UK) wrote:

> 
>> I have checked FLTk1.3 documents, it says "Support for overlay hardware,
>> with emulation if none is available.". So the FLTk1.3 can support hardware
>> overlay, right?
>> 
>> And then my question is do I need to integrate the hardware overlay to
>> X11, then FLTK can support hardware overlay, or I just integrate the
>> hardware overlay to FLTK?
> 
> AFAIK, the configure script will detect whether hardware overlays are 
> available and set things up accordingly.
> 
> That said, ISTR that it really only ever worked on the old SGI machines, 
> which *nobody* has anymore (except maybe the one Greg uses as a fan-heater 
> from time to time...)
> 
> Or I may be wrong...

You are wrong. I still have an SGI.
 
It's an awesome machine. Sea green. It has hardware accelerated 3D rendering 
and 1MB of RAM, IIRC. The next version is even supposed to support textures. It 
does a fantastic job holding up my book shelve or at replacing my lead weights 
when diving.
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