hi Kassen,

think. However now the clouds don't always disappear when the plane should
obscure them, they are seen through the plane until some point where they
suddenly blink out of sight.
i think this is caused by the fact that depth sorting calculates the distance from the camera, and it renders the objects from back to front. since you use a big plane, its distance calculation is not perfect. probably a simple workaround if you subdivide the plane into smaller planes.

nice clouds, by the way :).

best,
gabor

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