> Yes, it is - and I have yet to see a game where the transparency doesn't > break in some edge case.
We should learn from the Silent Hill series and cheat a lot, then pass off our cheats as plot devices. For those not familiar with the series; in it the main character notes the weather is odd for the time of the year as there is a lot of fog and even snow. It made the short draw-distance of the first playstation look like a scary plot device and gameplay element as he started to depend on a crackling radio to detect the proximity of enemies. In case anyone is interested I created a Flickr account, a Fluxus set, then joined the Fluxus group there. Here's my photo-stream; http://www.flickr.com/photos/41408...@n02/ Yours, Kas.
