John, et al
I am interested in what you think are the better approach alternatives to handle complexity and size (etc), what criteria should apply and why one ranks higher than another.
For example, should a language support both actors and be model driven?
Is a mix of type inference and explicit typing with operators (like OCAML) better than extremely late binding, and for what? Should there be a hierarchy of syntax compatible languages, with different restrictions, say extremely late binding at the top, and fully typed and OS or device driver oriented at the bottom? (ie pick the right tool in the family, size of hand held screwdriver up to exchangeable bits for a power tool).
Thanks for your interesting references and insights.

Regards,
Gerry Jensen





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