On Fri, 09 Mar 2007 18:36:40 +0300, Jonas Maebe <[EMAIL PROTECTED]> wrote:

See e.g. the graph.pp and ggigraph.pp files at
http://svn.freepascal.org/svn/fpc/trunk/packages/base/graph/unix/

The include files are in
http://svn.freepascal.org/svn/fpc/trunk/packages/base/graph/inc/

Thanks, I wanted to ask about it but you prevented my question.



Very little. We do this to reuse work done and maintained by others, not for new code which we support and maintain (since we ourselves are Pascal programmers, not C programmers).



I meant that I want to implement "dangerous" parts in C (driver core) and other things in pascal. But other developers are right that it is bad idea to write on C for pascal project.


On Fri, 09 Mar 2007 18:39:10 +0300, Daniël Mantione <[EMAIL PROTECTED]> wrote:



Well, Graph maintenance is more than welcome.

I will try to work in this way. It is interesting.



Many people @ Pascal Game Development. Domique Louis (Savage) is also
still maintaining it. Writing all the imports yourself seems a bit like
reinventing the wheel.


Reinventing the wheel is to write all SDL imports, for graph I need only few.

So you think that it is not bad to use JEDI SDL instead writing some initialization code on C and make pascal headers for it? I haven't used JEDI SDL before but it is beta. I need your advise.




--
Best regards
E.I.
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