On Sun, 10 May 2009 18:46:26 +0400
dmitry boyarintsev <skalogryz.li...@gmail.com> wrote:

> > So it looks like I have to init all OpenGL versions from 1.2 to 2.0 to make 
> > sure that all OpenGL 2.0 core functions are initialized. Is this true?
> Judging from glext, it's true.
This makes no sense to me. I can submit a patch so that all lower version 
functions are loaded when the higher version is loaded (hope it is understood 
what I mean). I already modified the glext file and just want to know if there 
is any interest or if the current behaviour has any advantages I fail to see.
 
> why don't you bind them into
> single one?
>   if glIsBufferARB = nil then  glIsBufferARB := @glIsBuffer;
Because I only need one working function. I am just trying to understand the 
limitations of the bindings as there seems to be no documentation. If I will 
use them, I'd like to improve the current situation and make them as standard 
complient as possible.

S.
-- 
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