In our previous episode, nore...@z505.com said: > > i.e. if you end up using opengl, or its successor, why does it even > matter if FPC pure games without any libs are slow?
You still need to calculate all the vertices that you send to the graphics card, even if the GPU renders then. _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal