> On May 18, 2017, at 9:58 PM, Reimar Grabowski <reimg...@web.de> wrote: > > No, they should not. > It's no real world problem, just a test program. A real game would be done > differently and then FPC is fast.
Asking honestly, so you don’t think there’s anything troubling about a 8 fps vs 40 fps from the same code? After I looked at the code I didn't see anything strange about it so it just got me thinking, if that code can be that slow how slow is all the stuff I’m writing on a daily basis? It’s just worrying that’s all. Regards, Ryan Joseph _______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal