> On May 18, 2017, at 9:58 PM, Reimar Grabowski <reimg...@web.de> wrote:
> 
> No, they should not.
> It's no real world problem, just a test program. A real game would be done 
> differently and then FPC is fast.

Asking honestly, so you don’t think there’s anything troubling about a 8 fps vs 
40 fps from the same code? After I looked at the code I didn't see anything 
strange about it so it just got me thinking, if that code can be that slow how 
slow is all the stuff I’m writing on a daily basis? It’s just worrying that’s 
all. 

Regards,
        Ryan Joseph

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