On Thu, 18 May 2017, Graeme Geldenhuys wrote:

On 2017-05-18 15:58, Reimar Grabowski wrote:
A real game would be done differently and then FPC is fast.

Oh, so work around the FPC problem. I get it now. ;-)


Wanne do PacMan in 160x100 resolution, no problem for FPC.

Check.


Wanne do something more modern...

Use Java instead. ;-) Check. Oh wait, that's what I did for that project.

ps:
I might have a few days free soon (between jobs), then I might dig more into this problem. Seeing that everybody is so keen to know.

I am, because I do care about speed.

Giving people advice that they should use perl instead of FPC for math is 
simply insulting.

Michael.
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