On Thu, 18 May 2017, Reimar Grabowski wrote:

On Thu, 18 May 2017 21:00:48 +0700
Ryan Joseph <r...@thealchemistguild.com> wrote:

That’s right. I’d really like to know what the hell FPC is doing to make it so 
slow (besides the call to Floor()). The compiler team should be worried about 
this also I would think.

No, they should not.
It's no real world problem, just a test program. A real game would be done 
differently and then FPC is fast.
People don't do math on computers so raw calculation speed is not important.

And here I was thinking that math is what computers are for... :/

Michael.
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