On Thu, 18 May 2017, Reimar Grabowski wrote:
On Thu, 18 May 2017 21:00:48 +0700
Ryan Joseph <r...@thealchemistguild.com> wrote:
That’s right. I’d really like to know what the hell FPC is doing to make it so
slow (besides the call to Floor()). The compiler team should be worried about
this also I would think.
No, they should not.
It's no real world problem, just a test program. A real game would be done
differently and then FPC is fast.
People don't do math on computers so raw calculation speed is not important.
And here I was thinking that math is what computers are for... :/
Michael.
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