<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39852 >
Pepeto _ wrote: > - It ignores if unit hasn't its full moves left. For example, if your > unit already did some move this turn, it check as your unit didn't make > this moves. > Amazingly, you are actually correct. I tried moving the fighter one move, the display correctly shows (6)6 -- but the code passes in the value 7 to the callback function! Yet another annoying bug in the badly written pathfinding code. My guess is the entire thing needs to be reviewed -- some logic error elsewhere the fuel isn't being properly decremented. (All I can easily find are the places it's _correctly_ decremented.) But since the visual display is correct, this should not delay 2.1.1. I don't think we should be doing any more than fixing crashers. Code improvements are for *.minor.* releases, not *.*.trivial releases. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev