<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 >
On Fri, 30 Nov 2007 23:37:40 -0800 Daniel Markstedt wrote: > > On Dec 1, 2007 12:13 PM, Karl Goetz <kamping_kaiser> wrote: > > > > Freeciv: 2.1 > > apt-cache policy freeciv-data > > freeciv-data: > > Installed: 2.1.0-1 > > Candidate: 2.1.0-1 > > > > when building an engineer in a city with a population of 1, the city is > > not disbanded. the 'disband city' tickbox in 'settings' has been > > selected. > > This has happened in multiple cities, both built by me or conquered. > > This is the correct behavior. You have to build a _settler_ to disband the > city. Could you build settler when you know engineers? This behavior seems to be buggy for me - city of N size _should_ be destroyed when build any unit with population cost >= N. -- Thanks, evyscr _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev