<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39935 >

On Fri, 30 Nov 2007 23:37:40 -0800 Daniel Markstedt wrote:
>
> On Dec 1, 2007 12:13 PM, Karl Goetz <kamping_kaiser> wrote:
> >
> > Freeciv: 2.1
> > apt-cache policy freeciv-data
> > freeciv-data:
> >   Installed: 2.1.0-1
> >   Candidate: 2.1.0-1
> >
> > when building an engineer in a city with a population of 1, the city is
> > not disbanded. the 'disband city' tickbox in 'settings' has been
> > selected.
> > This has happened in multiple cities, both built by me or conquered.
>
> This is the correct behavior. You have to build a _settler_ to disband the 
> city.

Could you build settler when you know engineers?
This behavior seems to be buggy for me - city of N size _should_ be destroyed
when build any unit with population cost >= N.

-- 
Thanks, evyscr



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