URL:
  <http://gna.org/bugs/?21437>

                 Summary: Autosettlers ignoring special resources (mining
hills without coal when coal is available)
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Sat Jan  4 16:27:24 2014
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: trunk r23942
         Discussion Lock: Any
        Operating System: GNU/Linux
         Planned Release: 

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Details:

I played a test game with classic ruleset on trunk recently, and one thing I
noticed was that my automatic workers were tending to mine hills without coal
when there were hills with coal in the radius of the same city.

Unless the workers attach importance to their current position, I can't think
of a reason they should have preferred the coal-less hills.
(In fact I never noticed them choosing to mine coal, so they may have been
actively avoiding it, but I don't have evidence for that.)

I don't know whether this is a recent regression, or longstanding, although I
think we have fixed bugs of this kind in the past.

I'm not sure what useful diagnostics I can provide. I've provided a savegame
from much later just in case it's useful (although I observed the behaviour
right at the start).



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File Attachments:


-------------------------------------------------------
Date: Sat Jan  4 16:27:24 2014  Name: teamgame.sav.bz2  Size: 40kB   By: jtn

<http://gna.org/bugs/download.php?file_id=19665>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?21437>

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