Follow-up Comment #5, bug #21437 (project freeciv): > btw. This is the first bug report ever where one should specify > AI type used. :-) :) FWIW, I do actually have threaded AI built in (--enable-ai-static=classic,threaded), just because. But when I start a game with aifill (unlike this one), /list players says "classic", so I assume it defaults to that. (How is it determined which AI is used for autosettlers? It doesn't show up in "/list players". But if I /aitoggle, then it says "classic".)
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