Follow-up Comment #5, bug #21437 (project freeciv):

> btw. This is the first bug report ever where one should specify 
> AI type used. :-)
:)
FWIW, I do actually have threaded AI built in
(--enable-ai-static=classic,threaded), just because.
But when I start a game with aifill (unlike this one), /list players says
"classic", so I assume it defaults to that.
(How is it determined which AI is used for autosettlers? It doesn't show up in
"/list players". But if I /aitoggle, then it says "classic".)

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