On 10/20/2014 11:53 AM, LoneVVolf wrote: > Hi, > > a comment by Kamos ( > http://sourceforge.net/p/freecol/wiki/WWC1D%20-%20resource%20output%20v2/#cd6a > ) made me check major rivers in Col1 . > > This is what i've found : > > Col1 has minor & major rivers > Both are terrain features , NOT terrains of their own. > Ships can't navigate major or minor rivers > Major rivers seem to appear on coastal tiles and can occur on both land > & water tiles. > I haven't checked production effect of major rivers, but it seems likely > they'll give bigger bonuses then minor rivers. > > Freecol only has 1 type of rivers that functions as a terrain feature. > Great rivers are a terrain type in freecol, which doesn't seem to have a > counterpart in Col1.
As far as /I recall, FreeCol has both major and minor rivers. Colonization/ lacks a terrain named fjord or great river or whatever, but has similar oceanic intrusions. > > > Adding major rivers to freecol will (at the very least) require changes > in map creation and in formulae used for resource production . > > Is it the wish of freecol devs to have both major & minor rivers in > freecol ? > > If so, the production tables for Col1 will have to include both river > types. > (this will probably double the number of columns in the tables). > A new feature request should also be opened to track this issue. > > Lone_Wolf > Regards Michael ------------------------------------------------------------------------------ Comprehensive Server Monitoring with Site24x7. Monitor 10 servers for $9/Month. Get alerted through email, SMS, voice calls or mobile push notifications. Take corrective actions from your mobile device. http://p.sf.net/sfu/Zoho _______________________________________________ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers