On 10/20/2014 11:53 AM, LoneVVolf wrote:
> Hi,
>
> a comment by Kamos (
> http://sourceforge.net/p/freecol/wiki/WWC1D%20-%20resource%20output%20v2/#cd6a
> ) made me check major rivers in Col1 .
>
> This is what i've found :
>
> Col1 has minor & major rivers
> Both are terrain features , NOT terrains of their own.
> Ships can't navigate major or minor rivers
> Major rivers seem to appear on coastal tiles and can occur on both land
> & water tiles.
> I haven't checked production effect of major rivers, but it seems likely
> they'll give bigger bonuses then minor rivers.
>
> Freecol only has 1 type of rivers that functions as a terrain feature.
> Great rivers are a terrain type in freecol, which doesn't seem to have a
> counterpart in Col1.

As far as /I recall, FreeCol has both major and minor rivers. 
Colonization/ lacks a terrain named fjord or great river or whatever, 
but has similar oceanic intrusions.

>
>
> Adding major rivers to freecol will (at the very least) require changes
> in map creation and in formulae used for resource production .
>
> Is it the wish of freecol devs to have both major & minor rivers in
> freecol ?
>
> If so, the production tables for Col1 will have to include both river
> types.
> (this will probably double the number of columns in the tables).
> A new feature request should also be opened to track this issue.
>
> Lone_Wolf
>

Regards

Michael

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