On Thu, 8 Dec 2016 21:29:37 -0600 Caleb Williams <cale...@gmail.com> wrote: > > For testing improvement request #43, we're having difficulty encountering > the looting panel for capturedGoodsDialog. > > I've only encountered the CaptureGoodsDialog when attacking ships.
Caleb is correct, and independence is not required. CaptureGoods should appear when you win a combat against an enemy ship that is carrying goods, and there is space on your ship to load them. Go into debug mode, find or create+change-owner an enemy ship, add some goods to it if it is lacking (right click menu on the enemy ship tile has an "add goods" option), create yourself a powerful ship next to it ("add unit" off the same menu), then save, then all you need is a successful attack (the "step random number generator" item on the main debug menu is useful there). Cheers, Mike Pope
pgpW3RTKLD3uW.pgp
Description: OpenPGP digital signature
------------------------------------------------------------------------------ Developer Access Program for Intel Xeon Phi Processors Access to Intel Xeon Phi processor-based developer platforms. With one year of Intel Parallel Studio XE. Training and support from Colfax. Order your platform today.http://sdm.link/xeonphi
_______________________________________________ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers