On Fri, 22 Sep 2017 07:54:42 +0930
"Michael T. Pope" <mp...@computer.org> wrote:
> Ordinary single unit animation should be more reliable now, but the full
> complexity of the problem is not completely fixed yet (try a complex game
> and hit the "execute orders" command to see the carnage), but the main
> thing blocking it is.  Hoping to sort that out this weekend.

Amazing, the previous fixes did most of the job, and the BR#3089 issue
turned out to be simple.  I will be back to play testing soon, but it
seems BR#3013 is still alive.  However, David, I am now unaware of
anything that should block an alpha-release.

Cheers,
Mike Pope

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