Adding my voice to the +0.12 release nowish. We can always release patch
updates.

On Fri, Aug 27, 2021, 07:28 D Blakeley via Freecol-developers <
freecol-developers@lists.sourceforge.net> wrote:

> Sorry I've been quiet lately, I've been buried in my Civ modding work.
>
> Regarding point 2 I've gotta echo winters comments. I'm still getting
> people in my Colonization groups and on other retro gaming places saying
> that they're using the old 11 stable release because they're 'scared' of
> the nightly releases thinking they'll break their pc or ruin their game
> etc. I sound like a broken record trying to convince people out there to go
> the nightly release route.
>
> I notice things are pretty quiet these days so I worry that if we keep
> holding out for that perfect 12.0 release it'll never happen. Plus people
> respond to version numbers different in todays world compared to 20 years
> ago. These days a major version release with .0 on the end is almost
> expected to be a buggy mess leading to .1 and .2 etc minor updates lol! Eg
> with my opensource video editing and recording software I actively avoid .0
> releases and wait for those .1 etc releases as they're always full of
> critical fixes to issues in the main release.
>
> Winter is right in that a major new release will generate renewed interest
> and traffic which could lead to more helpers. If there's a 12 release I can
> market the s*** out of it across heaps of retro sites groups and forums. I
> should also say that while I've been quiet on freecol lately I've actually
> gone back and redone my unreleased 2018 FreeCol video tour to contain lots
> more update to date information and cool stuff (eg the more maps and
> nations packs etc). The video is pretty much ready to go now. I'm just
> putting it's release on ice while I finish up my Civ1 and Civ2 scenario
> work but if you guys do a 12.0 release, then I'll get my baby uploaded and
> out there early so I can use it to help promote the game and the new
> release!
>
> Regards
>
> Blake
>
> On Friday, 27 August 2021, 11:09:10 pm ACST, win...@genial.ms <
> win...@genial.ms> wrote:
>
>
> Hi,
>
> I guess, everyone was having more important things to do?
> As I did not have any time either besides answering the few
> questions people still have, I was struggling with if/how
> I could ask again.
>
> 1. Is the CI problem fixable?
> There is no way to even trigger a nightly release for months.
>
> 2. Shouldn't there be a real release then?
> Have you seen on https://github.com/FreeCol/freecol/issues/54
> people are asking for a release? I feel they have a point,
> but I can not make it happen.
> The last question was about getting the merge request with
> the backport of the security fix to be 0.11.7. If it is
> not possible to release 0.12.0 that may be a faster way
> to get at least the security fix out to them?
> Personally, I'd rather have a 0.12.0, even if the release
> notes have to warn about the known problems. It should still
> be an improvement of the current status. People seeing new
> releases would also renew interest in the project.
>
>
>
> Greetings,
>
> wintertime
>
>
>
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