Sorry, I don't understand. Where did you get the mask? Or are you trying
to create it from scratch?
On Tue, 5 Aug 2008, Daniel H Choi wrote:
Hi,
I have a binary mask that I apply to my .mgz files. It allows me to block
everything outside of the STG as 0 and everything inside the way it is. I
was wondering though how I might go about editing the mask? I see that there
are random voxels that have been left out and I would like to fill those in.
Thanks
Dan
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