Hi Folks, I see on the tutorial websites that when voxels are added to wm.mgz or brainmask.mgz, the new voxels are given a value of 255;
while when voxels are deleted, these locations are set to 1. https://surfer.nmr.mgh.harvard.edu/fswiki/FsTutorial/WhiteMatterEdits Can the deleted voxels can be set to 0 or they have to be set to 1; Or is 0 used to differentiate the background voxels from brain voxels ? Thanks Mehul
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