On Wed, Nov 29, 2017 at 5:27 AM, R Edgar <freesurfer....@gmail.com> wrote:

> On 28 November 2017 at 09:12, Dr. M. Shahid <mohammad.sha...@gmail.com>
> wrote:
>
> > Has all of the GPU code also been updated in the new FS6.0 version or the
> > code is still from the old 5.x but can be compiled with new cuda
> toolkits?
>
> I made a small tweak for GCAMorph (primarily ca_register) which might
> have made it in to v6; I'm not aware of any other changes. However,
> being compiled with a new compiler for the new architectures should
> give a small speed boost.
>
>
Thanks for the info.

However if the cpu code in FS6 is changed a lot, but the cuda code not,
then the results would be different even if we get speed boost.
Then how would we take the different results?


Best regards,

--
Shahid.




> Richard
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