So basically anyone that has extensive knowledge of how Autotools work and have 
been able to work with the system just fine should be forced to learn a whole 
new set of tools so they can continue working with this? Doesn't sound fair to 
me for some odd reason. And yes, I know enough about them (Autotools) to do 
things that can be done with cmake; now, whether those things can all be done 
natively or not is something I will leave to other developers to talk about.

Matthew Pitts
N8OHU 

Sent from my Verizon Wireless 4G LTE smartphone

-------- Original Message --------
Subject: Re: [Freetel-codec2] codec2-dev different results with cmake vs.       
autotools
From: Steve Sampson <[email protected]>
Date: Tue, 11-Jun-2013 13:48
To: [email protected]
CC: 

Press-on - Delete the old and press on with the new.
Ignore the galley, who will never step onto the playground anyway.

On 6/11/13, Richard Shaw <[email protected]> wrote:
> On Tue, Jun 11, 2013 at 3:05 AM, Joel Stanley <[email protected]> wrote:
>>
>> However, I do not see a reason to remove the autotools build system
>> for codec2, as it works without issue.
>
>
> I know it's not your intention, but as the author of 100% of the cmake
> stuff, it's hard to understand statements like these...

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