hi Aubin,

Not redrawing, but recalculating. We use area.write_text() that only
redraw the needed areas.
   However the new info_area use osd.dsf to recalculate string sizes,
and that is slow... we (Dischi, krowi and I) have some work in progress
to improve/rewrite osd.dsf_{hard,soft} to a quicker one... Any
suggestions? Seems to be that the way we cache things are slow and we
need to clean up the algorithm.

osd.dsf == osd.drawstringframed


Gustavo


 --- Aubin Paul <[EMAIL PROTECTED]> escreveu: > I'm wondering if the
new info area is redrawing the entire music
> player GUI with every increase in time because it uses 40% of the CPU
> when just playing music (the python process only, the mplayer process
> uses less than 4%)
> 
> I looked in the skin code and it doesn't seem to treat 'player' as a
> special case, so perhaps that's it. (in skin.draw)
> 
> Aubin
> 
> 
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