Aubin Paul wrote:
What about just making the counter a GUI object? Does that even make
sense?

Well, it is possible but it may look slightly out of place and would definately complicate things.



The problem is that info.area recalculates the whole thing,
while we only really want one dynamic element on a otherwise static
screen...

Right, so every time the player is redrawn it also calculates every element over again? That seems like a problem in itself. Can we move the counter functionality into a seperate function or something? Every second (or iteration through the main loop) we should calculate the time then redraw, not calculate everything then redraw. We can calculate the other things (artist, album, title, track #, etc) when we change songs.


I haven't dug into this code but is that possible?

-Rob



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