Hi Adam,
Thanks but I had already removed that line after you suggested that earlier
..

As a workaround for this issue, I am going to use a spare button on the
remote to send mplayer the "p" command, so pausing mplayer directly.
Actually, light bulb time ...., I wonder if lirc is sending mplayer a pause
command as well? as Mythbuntu sets up all the lircrc files for all the
different players ..

Maybe mplayer is getting a pause from freevo and also one from lirc direct
...

I will investigate and let you know.

Cheers,
Bernie

On Sun, Jun 21, 2009 at 9:13 PM, Adam Charrett <a...@dvbstreamer.org> wrote:

> On Thu, 2009-06-18 at 16:18 +1200, Bernard Mentink wrote:
> > Hi Adam,
> >
> > I turned on logging, this is what shows up in main1000.log:
> >
> > 2009-06-18 16:02:20,066 DEBUG    SIGCHLD: entering timed handler
> > 2009-06-18 16:02:20,066 DEBUG    SIGCHLD: handler completed
> > 2009-06-18 16:02:20,066 DEBUG    player.py (46): get() _player_=None
> > 2009-06-18 16:02:20,067 DEBUG    __init__.py (353): Event VIDEO_START
> > 2009-06-18 16:02:20,067 DEBUG    __init__.py (367): Unused event
> > VIDEO_START in state Playing
> > 2009-06-18 16:02:21,005 DEBUG    player.py (46): get() _player_=None
> > 2009-06-18 16:02:21,005 DEBUG    __init__.py (353): Event
> > DATA_ACQUIRED
> > 2009-06-18 16:02:22,003 DEBUG    player.py (46): get() _player_=None
> > 2009-06-18 16:02:22,003 DEBUG    __init__.py (353): Event
> > DATA_ACQUIRED
> > 2009-06-18 16:02:23,002 DEBUG    player.py (46): get() _player_=None
> > 2009-06-18 16:02:23,002 DEBUG    __init__.py (353): Event
> > DATA_ACQUIRED
> > 2009-06-18 16:02:24,001 DEBUG    player.py (46): get() _player_=None
> > 2009-06-18 16:02:24,001 DEBUG    __init__.py (353): Event
> > DATA_ACQUIRED
> > 2009-06-18 16:02:24,854 DEBUG    osd.py (533): pygame
> > event=<Event(1-ActiveEvent {'state': 2, 'gain': 0})>
> > 2009-06-18 16:02:25,001 DEBUG    player.py (46): get() _player_=None
> > 2009-06-18 16:02:25,002 DEBUG    __init__.py (353): Event
> > DATA_ACQUIRED
> > 2009-06-18 16:02:26,002 DEBUG    player.py (46): get() _player_=None
> > 2009-06-18 16:02:26,003 DEBUG    __init__.py (353): Event
> > DATA_ACQUIRED
> > 2009-06-18 16:02:27,003 DEBUG    player.py (46): get() _player_=None
> > 2009-06-18 16:02:27,003 DEBUG    __init__.py (353): Event
> > DATA_ACQUIRED
> > 2009-06-18 16:02:27,585 DEBUG    osd.py (533): pygame
> > event=<Event(24-UserEvent {'code': 'PAUSE', 'type': 'lirc'})>
> > 2009-06-18 16:02:27,585 DEBUG    player.py (46): get() _player_=None
> > 2009-06-18 16:02:27,585 DEBUG    __init__.py (353): Event PAUSE
> > 2009-06-18 16:02:27,585 DEBUG    players.py (418): Pausing
> Well there appears to be only 1 pause event here so I don't know why
> mplayer would be resuming, unless it is because a message is being
> displayed which cause mplayer to resume. I have found that mplayer has a
> nasty habit of ignoring the pause state an just going ahead and start
> playing again when you ask it todo anything while it paused. I expect
> this is the problem. Try removing the
> plugin.remove('display.x11_overlay_display') line from you local_conf.py
>
>
> Cheers
>
> Adam
>
>
>
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