I doubt a convincing "Turing" test will ever be made, so while we are still
just playing around with the idea, another thing to consider is that the
gamemaster, being lazy, does not have to create a compelling game (with
just the right amount of challenge, as you mentioned); s/he simply has to
alter your conviction of what a good game is. Kind of a boring programming
job, really.
-Arlo James Barnes
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