No, no, no, no. >8^D

You sound like a crypto-kid who claims the BTC blockchain is "decentralized" 
even though it's still just 1 blockchain (and proof of work). Your mesh must be 
*multi*dynamic for it to fit the purpose, here. Maybe the type of meshing you have in 
mind *is* multi-dynamic. But it's not obviously inferred just from the phrase.

On 7/21/22 11:58, Steve Smith wrote:
I know you missed my point but then made it for me.   When we treat redundancy 
as a linear way of increasing some quality (availability/bandwidth/etc) we set 
ourselves up for experiencing the recursion of N sets of belts and suspenders 
can become N-1 which can then become (N-1)-1 until we reach 0.   Your point as 
I understand it is what I was urging...

Not urging Gil to write two checks, but for Gil and each of his neighbors to 
write their own separate checks and with minimal increased complexity mesh 
their services within conventional WiFi range...  each participant might choose 
their uplink according to their own idiosyncratic interests (the one who has 6 
TVs running on different cable channels gets ComCast, the one who loves Elon 
Musk gets Starlink, the one whose brother-in-law is a co-owner of the wireless 
company..., the one who likes annoying her tinfoil-hat neighbor uses a 5G 
hotspot, and the oldSkool prepper/survivalist provides the HAM radio relay 
uplink, maybe the overgrown boyscout offers a 1bps semaphore service with his 
friends within line-of-site) and then they all benefit from the *robustness* 
you speak of.  We are in violent agreement again.

On 7/21/22 12:29 PM, glen wrote:
Ha! Well, that kinda misses the point, which was, in part, a criticism of "monism" and 
"reductionism", on top of telling Gil he needs to write 2 checks, one each to 
mechanistically *different* providers.

Another part of the "2 is 1; 1 is none" refers back to things like the epiphenomenator 
and the many-to-many nature of gen-phen maps and Rosen's definition of complexity. The reason I 
pointed to the systems engineering wiki rather than, say, a standard engineering definition of 
"redundancy" is because (finally) systems engineering is coming around to an 
understanding of plectics (cf 
https://www.incose.org/docs/default-source/default-document-library/complexity-primer-overview.pdf?sfvrsn=0),
 whereas regular ole engineering is still dragging its feet.

In our push for "elegant" solutions to complex things, we are building epistemically *fragile* 
models of the world. But when we have multiple mechanisms that can fill equivalent roles within a model, 
those models are robust. Then the model is only as fragile as it's most monist component. This is why, I 
think, biology will always be a "special science". The saying "life is messy" is more 
than just a statement about personal resilience. It's an identity. Messy is Life. And Life is Messy. If you 
*think* you have a universal hammer, you're wrong. What's actually happened is you're incapable of seeing 
non-hammer things.

So ... your progression below is exactly backwards. Many is not fewer. Many is 
reality. Fewer is fantasy. And the fewest few, 1, is nothing.

On 7/21/22 09:12, Steve Smith wrote:
2 is 1, 1 is none <glen>  or in the extreme "many is fewer... until it is also 
none".

--
ꙮ Mɥǝu ǝlǝdɥɐuʇs ɟᴉƃɥʇ' ʇɥǝ ƃɹɐss snɟɟǝɹs˙ ꙮ

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