Thomas Adam <tho...@fvwm.org> writes:

> On Mon, Aug 18, 2014 at 03:18:13PM +0100, Dominik Vogt wrote:
>> Some features that have been removed in mvwm that I'm not sure
>> about:
>> 
>> 1. FvwmCpp and FvwmM4
>
> Heh.  In my mind, it came back to maintainability, and from time-to-time we
> often see problems with people trying to use these modules. but with nonone
> in the development team really "owning" them, so most of the problems end up
> either being ignored or worked around at some higher level.  (Some of the
> problems may be surrounding the whole approach of ModuleSynchronous, etc.,
> but that's tangential to my point.)

Since I added ModuleSynchronous, I'll defend it.
If I recall correctly, it made sense for FvwmAnimate and I'm not
aware of it causing any problems.

I also use CPP, a very nice feature.

I'm not really in favor of pulling features without
having a good backup plan.

-- 
Dan Espen

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