On 19 Sep 2002 15:48:19 +0200, Olivier Chapuis wrote:
> 
> On Wed, Sep 18, 2002 at 09:25:53PM +0000, Mikhael Goikhman wrote:
> > On 18 Sep 2002 23:01:29 +0200, Olivier Chapuis wrote:
> > > 
> > > On Wed, Sep 18, 2002 at 04:25:44PM +0000, Mikhael Goikhman wrote:
> > > > 
> > > > Something is wrong with Tint after this commit.
> > > > 
> > > > Without any config do:
> > > > 
> > > >   Colorset 5 fg white, bg average, TiledPixmap any-image
> > > >   MenuStyle * MenuColorset 5
> > > > 
> > > > Menu looks ok. Now:
> > > > 
> > > >   Colorset 5 fg white, bg average, TiledPixmap any-image, Tint yellow 30
> > > > 
> > > > Menu looks flat. Execute the first line without Tint, it is flat
> > > > forever. This behaviour "Tint makes a colorset flat forever" is
> > > > not just in menus.
> > > 
> > > So hi == sh? I cannot reproduce this (used fvwm-flying.xpm).
> > > Is this "average" specific?
> > 
> > bg, hi and sh are just fine, but the colorset is Plain after Tint.
> 
> Ok, no problems at all here :o/
> I've made some very small clean up in colorset.c and FRender.c just now,
> but I do not think that this fix something for you.
> I suspect a XRender pbs.
> Can you go at line 998 of libs/PictureGraphics.c and add a 0 &&
> just before FRenderRender. Then, try again ...

Yes, it works as expected when I comment this if.

I am sending you the output of `xdpyinfo -ext RENDER`;

Regards,
Mikhael.
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