On 20 Sep 2002 08:12:07 +0200, Olivier Chapuis wrote:
> 
> On Fri, Sep 20, 2002 at 01:01:52AM +0000, Mikhael Goikhman wrote:
> > On 19 Sep 2002 15:48:19 +0200, Olivier Chapuis wrote:
> > > 
> > > On Wed, Sep 18, 2002 at 09:25:53PM +0000, Mikhael Goikhman wrote:
> > > > On 18 Sep 2002 23:01:29 +0200, Olivier Chapuis wrote:
> > > > > 
> > > > > On Wed, Sep 18, 2002 at 04:25:44PM +0000, Mikhael Goikhman wrote:
> > > > > > 
> > > > > > Something is wrong with Tint after this commit.
> > > > > > 
> > > > > > Without any config do:
> > > > > > 
> > > > > >   Colorset 5 fg white, bg average, TiledPixmap any-image
> > > > > >   MenuStyle * MenuColorset 5
> > > > > > 
> > > > > > Menu looks ok. Now:
> > > > > > 
> > > > > >   Colorset 5 fg white, bg average, TiledPixmap any-image, Tint 
> > > > > > yellow 30
> > > > > > 
> > > > > > Menu looks flat. Execute the first line without Tint, it is flat
> > > > > > forever. This behaviour "Tint makes a colorset flat forever" is
> > > > > > not just in menus.
> > > > > 
> > > > > So hi == sh? I cannot reproduce this (used fvwm-flying.xpm).
> > > > > Is this "average" specific?
> > > > 
> > > > bg, hi and sh are just fine, but the colorset is Plain after Tint.
> > > 
> > > Can you go at line 998 of libs/PictureGraphics.c and add a 0 &&
> > > just before FRenderRender. Then, try again ...
> > 
> > Yes, it works as expected when I comment this if.
> > 
> > I am sending you the output of `xdpyinfo -ext RENDER`;
> 
> The output seems normal for me (in accord with the XRender protocol :o).
> Can you try the new code? I do not think it will fix the problem ...
> Any way, if it fix the pb can you uncomment the line
> 
> /* #define USE_ABSOLUTE_FORMAT 1*/
> 
> in the beginning of libs/FRender.c and try again (do not do
> that if the pb does not go away).

No, unfortunately this does not fix the problem.
Until I execute Tint without parameters, colorset remains Plain.

Regards,
Mikhael.
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