On Wed, 1 Apr 2009 09:20:37 am jbskaggs wrote: > I use timers alot in the game I am writing. > > I just use timer1.delay=5 that wasn't the question - I wanted to re-set the timer to stop the event triggering until the key action pauses and then let the timer progress to execute > > that is pretty close to immediate action. then i rest the delay later > > JB > > richard terry-5 wrote: > > I want to be able to reset the timers time to 0 at will, without stopping > > the > > timer, so that I can link it to the keypress of a textbox. Every time the > > user hits a key, the place the timer is up to is reset, once they lag, > > then > > the timer event fires. > > > > Dosn't seem to be such a property. > > > > Thanks. > > > > ------------------------------------------------------------------------- > >----- _______________________________________________ > > Gambas-user mailing list > > Gambas-user@lists.sourceforge.net > > https://lists.sourceforge.net/lists/listinfo/gambas-user
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