Le mercredi 30 mars 2011 04:57:46, Kevin Fishburne a écrit : > > What I did to relieve the problem for now was to call the WAIT statement > a bunch of times using a FOR...NEXT loop. That way even if my frame rate > is low, the gamepad's READ event is allowed to trigger multiple times > per frame.
Now Joystick API should be complete in rev #3707 ++
joytest-0.0.2.tar.gz
Description: application/compressed-tar
------------------------------------------------------------------------------ Enable your software for Intel(R) Active Management Technology to meet the growing manageability and security demands of your customers. Businesses are taking advantage of Intel(R) vPro (TM) technology - will your software be a part of the solution? Download the Intel(R) Manageability Checker today! http://p.sf.net/sfu/intel-dev2devmar
_______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user