Hi all, I'm currently working on a Wizard and have a question.
The thing with this specific wizard is that once a user starts the wizard, he/she should run through the whole wizard, so no canceling halfway. For this I would need to be able to disable (or even better make invisible) the Cancel button, but I can't figure out how to do this. Is it even possible? If not, I'll have to work around the issue with letting the Cancel event call the Form_Close() method (where closing the wizard before it finished is stopped). But it would look better to visualize the Cancel can't be used I.M.H.O. Thankx, gbWilly ------------------------------------------------------------------------------ Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741911&iu=/4140 _______________________________________________ Gambas-user mailing list Gambas-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gambas-user