che can those currently in the alpha team for railracer stay on 
testing? I would still be interested in keeping the job.
At 12:31 PM 6/1/2006, you wrote:
>   Good to hear from you Charles.
>   I sent an email to you off list about beta testing a couple of months ago,
>but never got a response.  Maybe I had the wrong address.
>   Justin Dobbenmeyer reccomended you to me as a tester.
>   Anyhow, I'll be looking for experienced beta testers for the next game, so
>if you are interested, email me off list.
>   Later,
>   Che
>   [EMAIL PROTECTED]
>
>----- Original Message -----
>From: "Charles Rivard" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Wednesday, May 31, 2006 7:20 PM
>Subject: Re: [Audyssey] New Blind Adrenaline game survey
>
>
> > As there is currentoly no flight simulation game, Gun Ship would be my
> > choice.
> > ----- Original Message -----
> > From: "Che" <[EMAIL PROTECTED]>
> > To: "Gamers Discussion list" <gamers@audyssey.org>
> > Sent: Wednesday, May 31, 2006 3:24 PM
> > Subject: [Audyssey] New Blind Adrenaline game survey
> >
> >
> >>  Booga booga kids,
> >>  As I wind down the beta programming for Rail Racer, I am considering
> >> gathering resources for the next release from Blind Adrenaline.
> >> Here are the three games I am considering at this point:
> >> 1.   Kickboxer - A fighting game where two players meet over the internet
> >> to
> >> beat each others brains out.  Like rail racer, this game allows use of
> >> the
> >> mouse or joystick to input various combinations against your opponent.
> >> For
> >> instance to pull off a roundhouse kick, you may need to move your
> >> controller
> >> left, then right and hit the second button.  There will be lots of combos
> >> like this that willl need to be mastered to be an effective fighter.
> >>
> >> 2. Head to Head football - A football simulation allowing two players to
> >> go
> >> at it on the gridiron.  This also will be internet ready, and will
> >> include
> >> season results posted to the web, so we can hold tournaments and the
> >> like.
> >> Besides a full playlist to simulate coaching, I plan on including the
> >> ability to control individual players to some extent during a play.
> >>  The way I envision it, folks can set up their own leagues, and play an
> >> entire season of NFL football, with any teams not claimed by humans being
> >> played by the computer.
> >>
> >> 3. Gunship - A helicopter fighting simulation modeled after the Apache
> >> A64
> >> attack helicopter.  The Apache is currently the baddest helicopter on the
> >> planet, capable of holding a large amount of various missiles for tank
> >> killing, troop slaying, and target bombing.  In addition the Apache has
> >> one
> >> of the most advanced targeting systems known to man with the TADS system,
> >> and all of this will be integrated into the simulation, along with the
> >> fearsome chain gun mounted on the front of the chopper.
> >>
> >>  I am curious what players out there are most interested in of these
> >> three
> >> games.
> >>  The games are pretty much listed in ascending order of complexity, and
> >> therefore development time, with Gunship being far more complex than the
> >> other two games.  If I go with Gunship, you can expect an extended wait
> >> on
> >> the release of the simulation, as I used to be a hard core flight
> >> simulation
> >> player when I could see, and I plan on bringing a high level of intensity
> >> to
> >> this game.
> >>  Please let me know what you think, and which game you would prefer.
> >>  Thanks,
> >>  Che
> >> Blind Adrenaline Simulations
> >> Games by one of us, for all of us.
> >> http://www.blindAdrenaline.com
> >>
> >>
> >> _______________________________________________
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> >> any subscription changes via the web.
> >>
> >
> >
> >
> > _______________________________________________
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> >
>
>
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